AI Insights · Timothy · April 2022
Top 5 Disney Games on iOS in Central America: Q1 2022 Performance
A look at the performance of the top 5 Disney-themed games on iOS in Central America during the first quarter of 2022, with insights on downloads, revenue, and active users.
In the first quarter of 2022, the performance of the top 5 Disney-themed iOS games in Central America showed diverse trends in downloads, revenue, and active users. Data from Sensor Tower reveals the following insights:
The Simpsons™: Tapped Out Weekly revenue for The Simpsons™: Tapped Out peaked at around $2.7K in late January, but saw fluctuations throughout the quarter, ending at approximately $958. Weekly downloads saw a decline from 3.7K at the start of the quarter to 2.7K by the end. Active users started at 21.6K and showed a general downward trend, closing at around 19.4K.
Disney Coloring World Disney Coloring World maintained a consistent weekly revenue, peaking at $1.9K in mid-January and ending the quarter at $1.4K. Downloads were relatively stable, starting at 3.7K and ending at 1.7K. Active users began at 5.5K in early January and showed a slight decrease to 3.4K by the end of March.
Star Wars: Hunters™ Star Wars: Hunters™ saw a rising trend in both downloads and active users. Weekly downloads started at 991 in mid-February, peaking at 5.7K by the end of February, and concluding the quarter at 4.5K. Active users showed significant growth, starting at 963 and ending the quarter at 13.7K. Revenue for the game was modest, peaking at $233 in late February.
Marvel Contest of Champions Marvel Contest of Champions demonstrated strong weekly revenue, starting at $20.8K in late December and peaking at $20.9K in early February. The quarter closed with revenue around $11.9K. Downloads fluctuated, starting at 4.8K and ending at 2.1K. Active users started at 18.1K and saw a slight decline, closing the quarter at 13.2K.
MARVEL Future Revolution MARVEL Future Revolution had a steady weekly revenue, peaking at $1.7K in late March before ending at $230. Downloads showed a downward trend, starting at 2K and ending at 443. Active users also declined, beginning at 4.6K and dropping to 2.1K by the end of the quarter.
For more detailed insights and data on mobile app performance, visit Sensor Tower.